MAKE TERRAIN

This command will create a new terrain object using the specified Heightmap file.

  Syntax
MAKE TERRAIN Terrain Number, Heightmap Filename
  Parameters
Terrain Number
Integer
The terrain number
Heightmap Filename
String
The heightmap name string

  Returns

This command does not return a value.

  Description

A heightmap file is a simple image file that contains a greyscale representation of the landscape heights. The image file must contain an image with identical width and height, and ideally be a resolution equal or greater than 256 colours. Additional parameters control the size and detail of the terrain.

  Example Code
make terrain 1,"land.bmp"
position terrain 1, 0, 0, 1025
load image "grass.bmp",1
texture terrain 1,1
set cursor 0,0
print "TERRAIN DATA"
print " exist:";terrain exist(TerrainNumber)
if terrain exist(1)=1
print " x:";terrain position x(1)
print " y:";terrain position y(1)
print " z:";terrain position z(1)
print " height:";get terrain height(1, 1.0,1.0)
print " totalheight:";get total terrain height(1)
endif
do
loop
delete terrain 1
  See also

WORLD Commands Menu
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